Call of Duty: WWII Private Beta Trailer and Details

We’re thrilled to finally share the Call of Duty: WWII Private Multiplayer Beta with you beginning August 25th on PS4. While this Beta is only a small part of the feature-rich Multiplayer experience coming in November, it is a critical test of our core gameplay, our game systems, as well as a stress test of our online infrastructure at scale.

We love the active dialog we have with the Call of Duty community, and value the exchange of ideas and constructive feedback we have with fans. Your feedback will help us finalize features, optimize gameplay balance, and refine the remaining development roadmap to launch. So please explore, rank up, and have fun. Share as much feedback as you can – everything helps. The development team will be playing non-stop, and we’ll be monitoring performance and collecting valuable data around the clock.

As you can imagine, we receive a lot of feedback internally from the development team playing the game, but it’s a different experience when fans around the world play together for the first time. Two of our biggest announcements at E3, Divisions and War Mode, will be live for the first time and we look forward to sharing them with you during the Private Multiplayer Beta.

First, Divisions replaces the Pick 10 Create-a-Class system, and delivers the fantasy of enlisting in one of five iconic fighting groups in the world’s most brutal conflict. This test of the Private Multiplayer Beta will feature an introduction to a portion of the player’s soldier progression and the underlying foundation of Divisions, and we can’t wait to hear your thoughts on it. The final design of this new feature will continue to be fine-tuned as development continues from now through launch.

Also, we’re excited to hear from you after you’ve played Operation Breakout, our first War Mode experience. War, developed in partnership with our friends at Raven Software, is a new way to play Call of Duty Multiplayer in an immersive Allied vs. Axis fight across the war-torn village of St. Lo, France.

Legend of Dungeon Review

Legend of Dungeon is a rogue-like developed by Kitty Loves Robot. There is nothing special about your character that you play, and dying will always cause you to start over as a fresh character. You can choose whether or not you play as male or female, but that is the only thing you can edit other than what is already in the options menu. Gathering experience from defeated enemies will cause you to gain levels, which increases your max health and damage that you do.

There are 26 levels in Legend of Dungeon, each having randomly generated rooms, a set type of enemies, and the chance of treasure and boss enemies. A requirement is not needed to progress onto the next level, you just have to find the staircase that leads down. It is highly recommended to completely finish a level before continuing on as the enemies and everything else does get harder.

Each level will have a random number of rooms that you can explore. They are all randomly generated and can either be completely empty of have lots of treasure and enemies present in them. There will be a number of doors in them that connect to other rooms on the same level, though it isn’t possible to know where they will take you. The room that you just came from will cause its door to have a red glow to it, so there is at least some kind of navigation help at your disposal.

Other than the basic layouts of rooms, you will experience a lot of environment changes and hazards in many of the rooms. There will be lava pits that can have important items on a small island inside of them, switches and floor panels will cause certain things in the rooms to move and open, and there will always be items in alcoves that are impossible to reach, as no switches were created to allow you to reach them.

As you progress though Legend of Dungeon and reach lower levels, you will encounter many different types of stronger enemies. At first you will just run into simple snakes and bats, but then you will come across tons of undead and demonic creatures. There aren’t necessarily bosses in the game, but sometimes a boss like enemy will spawn somewhere in a level and you can definitely tell that it is a lot stronger than everything else around you. All enemies have a chance to drop basic items and special equipment that is specific to them, such as skeleton masks from skeletons.

Killing enemies and opening boxes, as well as just being scattered on the ground, will cause a wide variety of items to appear. Gold coins, experience, and apples are the most common things you will find and they are all over. Potions with varying effects can be beneficial or detrimental to you, though their effects are never specified. Weapons and armor can also be found, though you generally can only equip one piece of armor at a time and the weapons aren’t always better than your sword. Both types of equipment have random stats, since two skeleton masks won’t always have the same armor stats.

You will start the game with a basic sword, which is stays fairly strong but eventually you will want to eventually find a replacement for it somewhere. Your strength goes up every time that you level so even if you have a weak weapon it will always get stronger. There are odd and unique weapons to find, such as a scythe with really long length and high damage, or a spell book that can spawn skeletons under your command.

Other than the basic mode that you start out with, there are a few other modes you can play on when you want to do something new. Impossible mode basically causes much stronger enemies to appear earlier than they normally would, which will be quite a challenge for you. You can generate dungeon seeds, which will cause the dungeon to look roughly the same each time you play them.

It is possible to play Legend of Dungeon with up to four people, which basically allows four characters to traverse the dungeon. This mode is only available locally which means there is no way to play with others online (currently). It doesn’t become harder to play with more people, and it almost feels like a requirement if you want to get very far into the game. Your screen isn’t split into multiple parts, and will just zoom out if each player moves too far from each other. The biggest difference between multi player and single player is that if one character dies, it will wander around as a ghost and if you collect enough spirit orbs you will be able to resurrect.

The options menu is basic but has everything that you need, such as resolution, volume sliders, and the ability to rebind every button. The graphics are simple, but the way that the game handles lighting is fantastic and causes some rooms to look amazing. There is only one song in the game, but it changes every time that you play the game which is a unique feature.

Gold determining where you are placed on the high scores list doesn’t seem like it is the most accurate way to determine how well a player does. You can easily find 500 gold before going past the third level, and some people don’t even find 1000 by time they reach the 10th level. The inventory system could be a lot better, as it can get very clunky when you start to collect a lot of different items.

The gameplay and everything is fairly basic, but that fact that you lose everything when you die and the luck factor might deter people if you want an easy game to play. You will lose all progress of your current game if you decide to quit the game, but you can return to the main menu and return back to where you were if you need to get up to do something. In general though, it isn’t the type of game that you can play in short periods of time.

Anyone that likes a challenge and doesn’t mind lots of luck involved in their gaming, Legend of Dungeon is a good choice. Since you lose everything when you die, there isn’t much to accomplish other than trying to reach the lowest level.

Legend of Dungeon costs 10 dollars and if you are interested in the sound track you can also buy it for 5 dollars. If you enjoy rogue-likes and have friends that like them as well, Legend of Dungeon is worth buying for the low cost.

Agents of Mayhem ‘Carnage a Trois’ Trailer

Ex US Army Drill Sergeant and master tactician Braddock comes from a long line of military lifers. Nobody knows the LEGION grunts better than Braddock – she trained most of them before they were recruited by LEGION. This discovery led Braddock to leave her beloved Corps and join MAYHEM where she uses her trademark cigar to mark the target for laser attacks that obliterate her enemies. Next up is Yeti, an elite Russian soldier who took part in a super-secret “cold-warrior” program designed to create super soldiers to fight the threat of LEGION. Most were driven mad, Yeti survived, escaped and joined MAYHEM. Saints Row fans will recognise Yeti’s stature and intelligence, he was formerly Oleg.

Our final Carnage A Trois member is everyone’s favourite roller derby girl, Daisy. Bold and brash with no filter, Daisy is one of the best heavy weapons experts around. Daisy is a tough anchor for any squad, with quick movements thanks to her derby moves and powered skates she uses her massive minigun to spray the battlefield killing everything in sight.

Welcome the Carnage A Trois, Sadistic, Brutal and completely destructive.

Agents of Mayhem is a single-player, open-world, third-person action game for the PS4, Xbox One, and PC gaming systems releasing on August 15th in USA / August 18th in all other territories.

Space Hulk Review

All types of combat within Space Hulk comes down to dice rolls, no matter how well equipped your terminators are. In general, close combat is all about whoever gets the highest dice roll, while shooting guns require you to get a certain number for it to actually kill. Genestealers are generally allowed to roll three dice each time that they get into close combat with one of your terminators. The number of rolls that they are allowed to do can be decreased by certain conditions, such as putting the game on easy or if they are going against a terminator equipped with a shield. All sergeant terminators will always add +1 to their best rolls while in combat, and weapons like the hammer can add an additional bonus point. The different types of guns and equipment, and the librarian psychic abilities all incorporate their own ways of rolling dice.

The units that you will be controlling during the course of Space Hulk are the terminators. There are basic terminators, sergeants that get a slight bonus in combat and allow you to reroll your CP, and librarians that have a few psychic abilities at their disposal. All terminators can perform 4 actions every turn. If you still have left over action points, you can order them to go into defensive mode which will let them reroll their close combat rolls when attacked if they lose the first roll, or overwatch mode which will cause them to automatically fire when enemies move in front of them. Each turn will randomly give you 1-6 CP, or command points, that you are able to use between any of your terminators. Having at least one sergeant still alive on the level will allow you to reroll your CP, such as when you only get one.

There are a variety of weapons that your terminators can have equipped on them, differing in how their dice rolls work. The storm bolter and assault cannon roll either two or three times, and require a certain number for kills to be registered. A bunch of melee weapons exist, such as the power fist that doesn’t do anything special and comes equipped on most terminators, to the hammer and claws that either add bonus points to their roll or can do additional rolls. Special weapons such as the heavy flamer allow you to cover large areas with flame killing everything inside, or the force axe that allows your librarian to cast psychic abilities such as increasing your CP or puting down an area of effect to kill genestealers.

There is only one type of enemy in Space Hulk, along with a stronger variation of it. Genestealers are simple melee only aliens that can do two more actions than your terminators. Broodlords are stronger than their genestealer counterpart, from being able to get bonus points on their rolls and being immune to fire and psychic abilities. They are all very weak if you can manage to shoot them from afar, but are very dangerous when they get close because they are able to roll the dice a lot of times in just one attack.

Most levels in Space Hulk are relatively the same. They incorporate a spawn location, narrow hallways, and small rooms at times. The objective on each level is generally just reaching a specific area and you’re done, while others require multiple objectives. Genestealers enter the level through areas on the outer edges, while you are usually teleported into the middle of them.

Multiplayer in Space Hulk Works by letting one person be the terminators, and the other person the genestealers. This can be done over the internet, or locally with other people on the same computer. Other than someone being able to control the genestealers, there isn’t anything else special about multiplayer.

The available options in Space Hulk involve volume sliders, very basic graphical options, options that affect gameplay elements, and sadly no way to rebind your keys. Even if you max out the graphic options, they aren’t pretty compared to modern games. The anti-aliasing feature doesn’t seem to even work, since everything is still all jagged. There appears to only be one song in all of Space Hulk, and it will only play while you are in the main menu. This means that you get to listen to nothing but terminator foot steps and guns going off the whole time during combat. Your goals for a mission will be spoken to you when you first look at the overview of it, while also explaining the important areas of the level. Your terminators will make combats while moving or engaging in combat, but there aren’t very many variations of them and you may end up hearing the same ones over and over.

Pretty much everything that exists within Space Hulk feels unfinished. Graphical options don’t appear to currently affect the graphics, and there’s only one song in the game which is the main menu. Gameplay feels very sluggish and your clicks don’t always register. Even if everything in the game felt polished, the actual combat and gameplay still needs a lot of improvements. When you only have one type of enemy that does nothing but gets close and melees, the various weapons at your disposal seems pointless when a simple gun does just as much good when you set overwatch. The difficulty settings need a rework, since no matter how hard or easy you make the game, it is still all about dice rolls. Simply putting the difficulty on easy won’t prevent your assault cannon terminator from being destroyed on his first move. The fact that terminators die any time that they lose a roll makes the fact that they wear heavy armor almost pointless, especially with how slow they move. If they were in normal soldier armor, they could easily run to the exit on each level while being able to shoot the genestealers before they ever get into close combat.

It is based on an old board game of the same name, but that is no excuse for a video game years later to abide by the same rules. This fact wouldn’t be so bad if everything else not regarding dice rolls was better from graphics to slowness of the game. With that logic, releasing 30 year old games that got perfect scores in the past would mean they would automatically get perfect scores again, when they shouldn’t.

Even if you put the game on the easy difficulty setting, you will still have to deal with a lot of luck with dice rolls. Just make sure you turn the timer off, or else you will only be allowed to spend 2 minutes deciding to do on each turn. So in essence, the game itself isn’t hard, you just have to know how to get the best dice rolls to stay alive. As you progress into the campaign, the levels will take longer to complete. You can expect most levels to take 10-30 minutes, depending on how quickly you can order the terminators around. The slow movement of your units doesn’t help the long level situation by any means.

Putting the game into hard mode does add a few layers of difficulty, but just like on the easy setting most of what happens in the game still comes down to what numbers are rolled. Less CP, the chance to jam, and a forced marine timer are what you can expect on the harder settings. The only current thing in Space Hulk that you can complete and collect are various banner customization options that you unlock from simply completing the main missions. There are also achievements that are specific to each level that you can try to accomplish, such as not letting any terminators die.

Space Hulk costs 30 dollars along with a 2 dollar piece of DLC which adds different colors to the genestealers. In its current state, it is hard to justify 30 dollars for Space Hulk. You should only buy the game if you are a big fan of anything Warhammer 40,000 related. It is actually based exactly on an old board game called the same thing, but it just doesn’t translate well into a modern video game.

Wolfenstein II: The New Colossus ‘The Freedom Chronicles’ Season Pass Announced

The time has come to once again refresh the tree of liberty with the blood of patriots and tyrants. Nazis have overrun the world, and while BJ Blazkowicz is busy igniting a new revolution in America, other freedom fighters are waging war on their own fronts. Soon you can step into the brave soles of a former football player, an assassin and an Army captain, and battle to restore the soul of America in Wolfenstein II: The Freedom Chronicles. Starring a trio of larger-than-life heroes, The Freedom Chronicles includes three DLC packs:

• The Adventures of Gunslinger Joe – As former professional quarterback Joseph Stallion, smash through Nazi hordes from the ruins of Chicago to the vastness of space!

• The Diaries of Agent Silent Death – As ex-OSS agent and assassin Jessica Valiant, infiltrate Nazi bunkers in California and discover the secrets of Operation San Andreas!

• The Amazing Deeds of Captain Wilkins – As the US Army’s renowned hero Captain Gerald Wilkins, embark on a mission to Nazi-controlled Alaska to dismantle Operation Black Sun!

All three DLC packs are available in The Freedom Chronicles Season Pass, which you can purchase now for $24.99 (US) / £17.99 (UK) / $34.95 (AUS).

Open Beta For Ghost Recon: Wildlands’ New PvP Mode Coming Soon

Ubisoft has announced an upcoming beta test for Tom Clancy’s Ghost Recon Wildlands’ player-versus-player (PvP) mode, Ghost War. The open beta for Ghost War will be available on all platforms later in the summer, and the full mode will release as a free update to all Ghost Recon Wildlands owners in the fall.

In Ghost War, two groups of players will team up to take part in a four-versus-four team deathmatch experience that builds on the tactical squad play from the main game. Teams will choose from a roster of varied classes that fill specific roles on the battlefield, as they navigate large-scale, open maps and take down their enemies. Ghost War will also integrate new PvP mechanics, including suppressing fire and sound markers, to create a true military strategic, team-based multiplayer mode.

Developed by Ubisoft Paris, Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to 4-player co-op or single-player from the beginning to the end. Players have total freedom of choice to accomplish their missions and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in loud at dawn, or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice, however, has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission.

Total War: Warhammer Adds a New Race as a Warhammer 2 Pre-Order Bonus

Creative Assembly today announced that the barbaric Norscans will be the latest playable Race added to Total War: Warhammer. Anyone pre-ordering Total War: Warhammer II through a SEGA approved retailer* before release or buying in the first week on sale will receive the Norsca Race Pack for Total War: Warhammer free of charge.

The Norsca Race Pack will be playable in the first part of the trilogy from August 10th, ahead of Total War: Warhammer II’s release on September 28th. In the frozen Norsca peninsula far to the north, barbaric tribes serve the dark gods through hunting and pillaging. Hardened by relentless blizzards and the monstrous beasts of this bitter wilderness, the Norscans exist only to lay waste.

This DLC introduces two new playable factions, led by unique Legendary Lords. Players can embark on monster hunt quests, command ferocious units including War Mammoths and Skin Wolves, and construct towering monoliths to court favour with the dark gods. For more details on the content of the Norsca Race Pack, visit:

Shortly after the launch of Total War: Warhammer II, a gigantic update will be made available to owners of both games, for free. A new combined campaign map will enable players to conquer both the Old World and the New as any Race from both base games and any owned DLC Races. After its release, this will be further updated to include Norsca.

Total War: Warhammer II releases on September 28th this year and is available for pre-order now through Steam.

Total War: Warhammer II Dark Elves Cinematic Trailer

Even the noblest warrior casts a dark shadow, and so it is with the race of Elves. The High Elves may be paragons of virtue, but their closest kin represent all that is foul and depraved in the Elven soul.

Led from the obsidian wastes of Naggaroth by the Witch King Malekith and his sadistic mother Morathi, the Dark Elves are hell-bent on the humiliation and destruction of their orderly brothers, and ultimate control of the Great Vortex in Ulthuan.

The third of Total War: Warhammer II’s four playable races to be revealed so far, the Dark Elves offer a ferocious new gameplay style. Swift to strike – and brutal to a fault – they’re capable of tearing down an enemy’s defences in a trice, provided they sustain their Murderous Prowess. However, a Dark Elf leader must preserve his alpha status in the eyes of his lesser generals and keep an iron grip on their loyalty, lest their self-serving, glory-seeking nature leads to treachery!

Total War: Warhammer II launches on September 28th 2017 and is available for preorder now.

Wild West Online First Gameplay Footage

Discover the world of highly-anticipated, online multiplayer Western game Wild West Online in the below first gameplay trailer. In the video you’ll get a glimpse at bounties, combat, a couple of environments, town activities and more.

People can now preorder for closed alpha and beta at to receive exclusive early bird content, including saddle, horse and gun cosmetic skins. This offer expires on July 20th.

Wild West Online is an open-world action-based, online multiplayer game in which players are free to explore and interact within a thrilling Wild West setting. Based on their decisions and actions, players can become a lawman, an outlaw or a pioneer exploring the Western Frontier. The game features a bevy of content, including world exploration, resource gathering, PvP combat, PvE game missions, treasure hunts and much more.